﻿<?xml version="1.0" encoding="utf-8"?><Type Name="DesignerActionUIService" FullName="System.ComponentModel.Design.DesignerActionUIService"><TypeSignature Language="C#" Value="public sealed class DesignerActionUIService : IDisposable" /><AssemblyInfo><AssemblyName>System.Design</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Object</BaseTypeName></Base><Interfaces><Interface><InterfaceName>System.IDisposable</InterfaceName></Interface></Interfaces><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>You can control the display of your designer's <see cref="P:System.ComponentModel.Design.ComponentDesigner.ActionLists" /> with the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> class. <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> provides a straightforward interface for displaying the items for each component, including the following methods and events:</para><list type="bullet"><item><para>The <see cref="M:System.ComponentModel.Design.DesignerActionUIService.ShowUI(System.ComponentModel.IComponent)" /> and <see cref="M:System.ComponentModel.Design.DesignerActionUIService.HideUI(System.ComponentModel.IComponent)" /> methods display and hide the items for a component.</para></item><item><para>The <see cref="E:System.ComponentModel.Design.DesignerActionUIService.DesignerActionUIStateChange" /> event indicates when the UI changes for a component.</para></item></list><para>Use the <see cref="T:System.ComponentModel.Design.DesignerActionService" /> to manage the <see cref="T:System.ComponentModel.Design.DesignerActionList" /> collections associated with your component. </para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Manages the user interface (UI) for a smart tag panel. This class cannot be inherited.</para></summary></Docs><Members><Member MemberName="DesignerActionUIStateChange"><MemberSignature Language="C#" Value="public event System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler DesignerActionUIStateChange;" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler</ReturnType></ReturnValue><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The following table lists the set of specialized classes associated with the <see cref="E:System.ComponentModel.Design.DesignerActionUIService.DesignerActionUIStateChange" /> event.</para><list type="table"><listheader><item><term><para>Specialized type</para></term><description><para>Description</para></description></item></listheader><item><term><para><see cref="T:System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs" /></para></term><description><para>Adds information specific to smart tag panel management. This class is specialized from <see cref="T:System.EventArgs" />.</para></description></item><item><term><para><see cref="T:System.ComponentModel.Design.DesignerActionUIStateChangeEventHandler" /></para></term><description><para>Connects the <see cref="T:System.ComponentModel.Design.DesignerActionUIStateChangeEventArgs" /> with its handler.</para></description></item><item><term><para><see cref="T:System.ComponentModel.Design.DesignerActionUIStateChangeType" /></para></term><description><para>Denotes whether the smart tag panel is being displayed or hidden.</para></description></item></list><para>For more information about handling events, see <format type="text/html"><a href="01e4f1bc-e55e-413f-98c7-6588493e5f67">Consuming Events</a></format>. </para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Occurs when a request is made to show or hide a smart tag panel.</para></summary></Docs></Member><Member MemberName="Dispose"><MemberSignature Language="C#" Value="public void Dispose ();" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters /><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Call <see cref="M:System.ComponentModel.Design.DesignerActionUIService.Dispose" /> when you are finished using the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" />. The <see cref="M:System.ComponentModel.Design.DesignerActionUIService.Dispose" /> method leaves the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> in an unusable state. After calling <see cref="M:System.ComponentModel.Design.DesignerActionUIService.Dispose" />, you must release all references to the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> so the garbage collector can reclaim the memory that the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> was occupying. For more information, see <format type="text/html"><a href="a17b0066-71c2-4ba4-9822-8e19332fc213">Cleaning Up Unmanaged Resources</a></format> and <format type="text/html"><a href="eb4e1af0-3b48-4fbc-ad4e-fc2f64138bf9">Implementing a Dispose Method</a></format>. </para><block subset="none" type="note"><para>Always call <see cref="M:System.ComponentModel.Design.DesignerActionUIService.Dispose" /> before you release your last reference to the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" />. Otherwise, the resources it is using will not be freed until the garbage collector calls the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> object's Finalize method.</para></block></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Releases all resources used by the <see cref="T:System.ComponentModel.Design.DesignerActionUIService" /> class.</para></summary></Docs></Member><Member MemberName="HideUI"><MemberSignature Language="C#" Value="public void HideUI (System.ComponentModel.IComponent component);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="component" Type="System.ComponentModel.IComponent" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>If the smart tag panel is currently being displayed, the <see cref="M:System.ComponentModel.Design.DesignerActionUIService.HideUI(System.ComponentModel.IComponent)" /> method will hide it. This method raises the <see cref="E:System.ComponentModel.Design.DesignerActionUIService.DesignerActionUIStateChange" /> event, stipulating <see cref="F:System.ComponentModel.Design.DesignerActionUIStateChangeType.Hide" /> as the event type. </para><block subset="none" type="note"><para>The <see cref="M:System.ComponentModel.Design.DesignerActionUIService.HideUI(System.ComponentModel.IComponent)" /> and <see cref="M:System.ComponentModel.Design.DesignerActionUIService.ShowUI(System.ComponentModel.IComponent)" /> methods are implemented only to raise their corresponding events. The actual functionality is found in the handlers for these events, which are part of the design-time environment.</para></block></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Hides the smart tag panel for a component.</para></summary><param name="component"><attribution license="cc4" from="Microsoft" modified="false" />The component whose smart tag panel should be hidden.</param></Docs></Member><Member MemberName="Refresh"><MemberSignature Language="C#" Value="public void Refresh (System.ComponentModel.IComponent component);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="component" Type="System.ComponentModel.IComponent" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The <see cref="M:System.ComponentModel.Design.DesignerActionUIService.Refresh(System.ComponentModel.IComponent)" /> method updates the internal DesignerAction <see cref="T:System.Windows.Forms.Design.Behavior.Glyph" />, as well as the smart tag panel.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Updates the smart tag panel.</para></summary><param name="component"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.ComponentModel.IComponent" /> to refresh.</param></Docs></Member><Member MemberName="ShouldAutoShow"><MemberSignature Language="C#" Value="public bool ShouldAutoShow (System.ComponentModel.IComponent component);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="component" Type="System.ComponentModel.IComponent" /></Parameters><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Indicates whether to automatically show the smart tag panel.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>true to automatically show the smart tag panel; otherwise, false.</para></returns><param name="component"><attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.ComponentModel.IComponent" /> to automatically show.</param></Docs></Member><Member MemberName="ShowUI"><MemberSignature Language="C#" Value="public void ShowUI (System.ComponentModel.IComponent component);" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="component" Type="System.ComponentModel.IComponent" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>If the smart tag panel is currently hidden, the <see cref="M:System.ComponentModel.Design.DesignerActionUIService.ShowUI(System.ComponentModel.IComponent)" /> method will display the panel. This method raises the <see cref="E:System.ComponentModel.Design.DesignerActionUIService.DesignerActionUIStateChange" /> event, stipulating <see cref="F:System.ComponentModel.Design.DesignerActionUIStateChangeType.Show" /> as the event type. </para><block subset="none" type="note"><para>The <see cref="M:System.ComponentModel.Design.DesignerActionUIService.HideUI(System.ComponentModel.IComponent)" /> and <see cref="M:System.ComponentModel.Design.DesignerActionUIService.ShowUI(System.ComponentModel.IComponent)" /> methods are implemented only to raise their corresponding events. The actual functionality is found in the handlers for these events, which are part of the design-time environment.</para></block></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Displays the smart tag panel for a component.</para></summary><param name="component"><attribution license="cc4" from="Microsoft" modified="false" />The component whose smart tag panel should be displayed.</param></Docs></Member></Members></Type>